import math

class MyMath:
    @staticmethod
    def A(self,x,y):
        return int(x) + int(y)

    def B(self,x,y):
        return int(x) - int(y)


    def C(self,x,y):
        return int(x) * int(y)


    def D(self,x,y):
        if x == 0:
            return False
        else:
            return int(x) / int(y)


    def E(self,x,y):
        return int(x) ** int(y)


    def F(self,x):
        return math.sqrt(int(x))



class Game(object):
    legend = 'ADC'
    __legend = 'TOP'
    def __str__(self, other):
        return self

    @classmethod
    def Type(self,name):
        return f'{name}是游戏'

    def __init__(self, Hero):
        self.Hero = Hero
        self.__Hero = Hero
